Star Trek canon is loaded with all sorts of interesting technology -- some of which can degenerate into what often feels like technobabble -- but they haven't quite thought of everything.
Depending upon the era, medicine becomes more and more advanced. People still become sick, and they still need to be treated, but the methods differ from our own.
- Birth control shot - as a writer of PG-13 fiction, people are going to have sex. The shot is taken by either a man or a woman (and is a different shot, depending upon your gender or your species). It is nearly 100% effective if you are having relations with someone from your own universe. Mirror gametes are considerably more resilient (consider that the Mirror Universe, by my reckoning, is not just an area of heavy testosterone but also one where survival of the fittest continues to play a huge role) so the shot is more like 60% or so effective. The shot is basically no big deal, and is fully reversible if the parties decide they want to become parents. For interspecies relations, most of the time, the shot is not necessary, as usually interbreeding cannot occur without the intervention of medical technology.
- Experimental Ingredient #26 - it would be a spoiler to reveal what it is; it's from There's Something About Hoshi.
- Hypralonine - this is an injectible medication used for treating depression. Much like today's medicine, it is not always effective.
- Physical Enhancements - for time travelers, older medical care is primitive. In order to make time travel possible, travelers need to be rejiggered in a lot of
physical ways. No sense in sending someone from 3109 to observe the destruction of Pompeii and Herculaneum (in real history, this happened in AD 79) just to have them die of
an infection brought on by the use of strange herbs, or have them bled in 1605, or treated by shamans or with leeches, etc. Furthermore, if time travelers become separated
from some of their body parts, their extremities have homing devices in them. You can't just leave a severed head in 1789 Paris. Hence, from top to bottom, time travelers are given
the following enhancements, which are successors to Augment (canon) technology:
- Brain implants in order to enhance memory - time travelers have near-perfect recall; useful if you shouldn't be carrying around a PADD or tricorder.
- Ear implants with an implanted Communicator - if you don't have to carry around a Communicator, it's a lot harder to lose it. Plus, their hearing is enhanced, so they can hear above and below the normal range of human hearing, and can hear faint sounds as well. This device also provides near instantaneous translations.
- Ocular lens implants - these allow for enhanced vision, and make it so that you'll never need glasses or contacts.
- Fingertip implants - it's convenient to be able to change or erase your own fingertips.
- Foot pad implants - while the time travelers aren't made any faster by these implants, they do reduce shock and wear and tear on the traveler's knees. This makes it easier to, if not run faster, at least to run longer distances without tiring quite so readily.
- Stem Cell Growth Accelerator - this is a kind of enhanced immune system for time travelers. Imagine your white blood cells fighting infection at an astounding rate, say, your arm is practically hanging off your body and is restored in less than an hour. The downside to this is that you get all of the pain from infections and wounds, but within the compressed time period. This includes the itch of healing skin. Stem Cell Growth Accelerator is pretty unpleasant much of the time.
- Quatromenaline - This is a medication used to treat depression, and is administered orally. It does not always work.
- Tricoulamine - A nerve toxin for humans, it causes a mild kind of mock stasis in Klingons but is not fatal to them. It can be administered in liquid injectable, tablet and gaseous form, and even the leaves of a certain plant contain a natural form of it. It is often used as the method of choice for assisted suicide.
Getting from place to place, whether spatially, temporally or in some other manner, is covered in canon, but I have added some other means of getting from here to there or from now to then.
- Dark Matter/Energy Drive - in canon, some time ships are run via the use of chronitons (which are also a canon construction). In the Times of the HG Wells series, I am phasing out the older technology and replacing it with this. The universe (for real) is loaded with dark matter and dark energy. My idea is for a type of propulsive drive used by newer time ships, which allows a time ship to fly both spatially and temporally.
- Pulse Shot - in order to travel through time, but into another universe, a time ship fires a shot of dark matter. This opens up a portal to the other universe and then temporal and spatial travel can occur as they normally do when you're remaining within the confines of your own universe. In Temper, the pulse shot has not yet been perfected, as so it is wreaking temporal havoc in both universes.
- Radiation Band Testers - our universe vibrates on a 21 centimeter radiation band (canon). The Mirror vibrates at 20 cm. In order to determine which universe you are from, a tester is used. In our universe, it's a pendant-like device that can be worn around the neck. In the Mirror Universe, it's a hand-held scanner with a wand.
- Temporal Enhancer - This is a hand-held or wrist-worn device, used in conjunction with the Temporal Enzyme, trichronium. If an individual is not injected with the Temporal Enzyme, the Enhancer is useless.
- Temporal Enzyme - This is the other piece of an alternate type of time travel technology. A traveler is injected with or swallows a particular enzyme and, in coordination with using a hand-held device called a Temporal Enhancer, the traveler can then travel.
- Temporal Force Field - Invented in the 2900s, this field protects the master time file. A modification of it protects the workers at the Temporal Integrity Commission and puts them outside time. Therefore, even if they mess up, they cannot erase themselves from history. It has the same limitations as the force field for the master time file, in that changes that predate its invention can, conceivably, assure that it is never invented. This explains a canon issue whereby, during the ENT Shockwave episode, Daniels could not/did not explain to Archer why he (Daniels) continued to exist even though, apparently, his entire civilization was wiped out by bringing Archer to the 3000s.
- Trichronium - this is the temporal enzyme used in conjunction with the Temporal Enzymatic Drive. All the time traveler has to do is swallow it and, if the Temporal Enhancer is engaged, the traveler is sent through time and space. Once trichronium is eliminated from the body, the time traveler returns, so it is prudent to carry an extra dose to keep the traveler going in case the level is getting low but the mission has not yet been completed. It smells and tastes a bit like cantaloupe.
For repairs or technical enhancements, sometimes engineers just have to bang on something, but tools include lots of other items.
- Phase cutter - these replace scissors, but the Quartermaster in the Times of the HG Wells series still uses old-fashioned scissors to cut hair, and an amateur gardener still uses old-fashioned pruning shears to tend to roses and other plants.
- Voice Masker - This technology may be used to disguise voices, including going so far as to hide genders, ages, accents, etc. There are embedded (one is in a ceiling; another is inside a hand-held Communicator) and hand-held varieties. They are also used by some singers.
Other Technology and Inventions
There is some original technology that just doesn't fit into any other areas.
- Aluminoplastic - transparent aluminum is canon; it is, essentially, the replacement for glass for windows and portholes. In my universe, this is a metal-plastic alloy hybrid and is the standard for making devices. Medical implants are made of it, replicated devices are, and even ships' hulls are made from it, etc.
- Baseball (Mirror Universe version) - baseball is played in the mirror (they don't have football), but the rules are rather different from our own.
- Mirror teams have twelve members and there are five bases. The three additional players are an extra catcher, a second pitcher and a fourth baseman. There are no designated hitters. There are twin pitchers' mounds and twin batters' boxes. Instead of being in a diamond shape, the field is laid out in more of a pentagonal shape in order to accommodate all of the infielders. Fields are shaped a lot like hand-held fans. Two batters hit at the same time so, for practical reasons, a lefty pitcher is always paired with a righty hitter and vice versa. Hence, standing in the batters' boxes and viewed from the perspective of the home plate umpires, there is a lefty hitter on the left (who is being pitched to by a RHP) and a righty hitter on the right (who is being pitched to by a LHP). Pitches need not be simultaneous although it is better defensive strategy for the pitchers to toss at the same time so as to minimize all of the running around in the outfield if both hitters connect. Anyone can field the two balls in play, and anyone can make an out, even if the righty hitter is tagged out with the ball hit by the lefty hitter. There are five outs per side per inning.
- Dark matter flares - Temporal tags are a canon construction. However, if the tags are placed on something (or someone) in the Mirror Universe, these must be set off in our universe for a time traveler to find the temporally tagged items. They look like black Christmas crackers and are set off similarly.
- Disposer - the trash receptacle - it is intended to be a kind of recycler/incinerator.
- Keys - for houses and rooms, keys are flat rectangular-shaped pieces of polymer with a notch cut out of the side. They can be colored for fun, and can be added to key chains much like we do today.
- Messages and Communications - as plot points, I have characters send and receive messages which are akin to email. Furthermore, I require that they ask to speak with a particular character, in a particular place (e. g. "I'd like to speak to Doctor Phlox, on the NX-01."). This works almost like an old-fashioned switchboard operator but also allows the character to announce who they are contacting; so this is useful for exposition.
- Phase Bow - This weapon does not exist in canon although real bows and arrows are, of course, referenced. The phase bow is intended to be similar to a high-powered bow and arrow used today to hunt game. Instead of arrows, the phase bow shoots phased light. It is a phase-modulated energy weapon (that's a canon statement about phase pistols) and makes a distinctive thwack sound when fired. The hunter shoots a quantum packet of light which, at the lowest setting, is colored an acid yellowy-green and can hit a tree but not make a mark if it's on the lowest setting. It comes in varying sizes and weights, including a version for children.
- Phaseball - somewhat akin to paintball, this is a safe pretend combat game.
- Point Abic dishes - meant to look like satellite dishes, these are grey in our universe and copper-colored in the mirror. In both universes, they are on the planet called Lafa II. They are used by the Calafans to help amplify and direct dreams, but they are also used to keep the two universes separate, so they are meant to be a kind of Berlin Wall or 38th parallel.
- Sanitizer - This is a big dishwasher; there is one on the Enterprise.
- Searches for PADDs - much like we use Google today, characters sometimes run searches. Many of the search results are actual numbers found on the day that I Googled a particular word or phrase.
- Sleep Mode for PADDs - much like we have today, the PADD can go into sleep mode. As a plot device, the sleep mode can show a slide show. I have most characters use their family photographs for the slide show.
- Tube Food - this food looks like white toothpaste and only has a flavor if you imagine one. Not to be confused with vegetable paste tubes.
- Vegetable Paste Tubes - In the mirror universe, agriculture is forgotten and neglected in favor of hunting - another consequence of there being so many more males than females and such a huge imbalance of testosterone. Therefore, vitamins, etc. come from a tasteless paste that is provided at every meal. The cooking is generally terrible anyway, but the lack of fresh vegetables is particularly troubling.